About -
I'm a 3d/concept artist (XSI, maya, 3dsmax, PS etc.), currently seeking employment in either field. Below you'll find a sample of work done through the past years. Should you have any questions, send me a mail. ;P
Links -
Forum 3D / 2D
.http://boards.polycount.net/ // gaming resource.
.http://www.conceptart.org/forums/ // concepting and fineart.
.http://forums.sijun.com/ // speedpainting and art.

Artists
.http://goodbrush.com/
.http://artpad.org/
.http://dusso.com/
.http://www.itchstudios.com/psg/
.http://www.poopinmymouth.com/
.
Blog
Highslide JS
(work in progress) Characters face (lowpoly) in maya viewport, with normals applied ...
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(work in progress) Lowpoly mesh, with base ao/normal map applied (plus a quick reflection map for show) ...
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(work in progress) Character for project, Zbrush BPR render ...
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(work in progress) Character for project, Zbrush BPR render ...
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Character, for ArenaNets internship class 2013 ...
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Character, for ArenaNets internship class 2013 ...
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Character, for ArenaNets internship class 2013 ...
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Character, for ArenaNets internship class 2013 ...
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Level in Cryengine(RT), screenshot from editor...
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Level in Cryengine(RT), screenshot from editor...
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Level in Cryengine(RT), screenshot from editor...
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Level in Cryengine(RT), screenshot from editor...
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Torso bust, BPR render in Zbrush...
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Lowpoly baked and textured, rendered in marmoset(RT)...
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Another headbust, zbrush...
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Hardsurface headbust in softimage...
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Final submission for the pre-Dominance war competition...
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Final Sheets and concept...
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Lowpoly character. 2973k tris. For the pre-Dominance war competition...
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Lowpoly character. 2,1k tris + diffuse, rendered in marmoset(RT).
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Bristlen A. Morges Standard A percussion. Normal baked and textured, rendered in marmoset(RT).
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Bristlen A. Morges Standard A percussion. Hardsurface modeling in XSI, Work in progress.
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Pietro Beretta. Hardsurface modeling in XSI.
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Weapon mod for game (TES:oblivion), rendered in marmoset(RT).
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Lowpoly game asset.
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Character concept for the pre-Dominance war competition...
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Random character concept...
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Concept for an upcomming 3d model.
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Speedy hand/glove doodle...
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Concept made for the daily sketch group, conceptart.org.
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Concept made for the daily sketch group, conceptart.org.
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Concept made for the daily sketch group, conceptart.org.
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Concept made for the daily sketch group, conceptart.org.
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Staff concept for a weapon mod (oblivion).
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Concept made for the daily sketch group, conceptart.org.
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Concept made for the daily sketch group, conceptart.org.
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Concept made for the daily sketch group, conceptart.org.
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Fallout 3 inspired concept.
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Weapon concept, major Coro inspired.
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Yes, its another weapon design...
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Character concept, Dozer.
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Character concept, Dozer details.
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Concept made for the daily sketch group, conceptart.org.
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Concept made for the daily sketch group, conceptart.org.
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Concept made for the daily sketch group, conceptart.org.
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Concept made for the daily sketch group, conceptart.org.
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Concept made for the daily sketch group, conceptart.org.
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Concept made for the daily sketch group, conceptart.org.